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More art
CGMA
Perspective course

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'Dust'
Director:
Dakota Barrot

3 years: I have designed the style guide for all
backgrounds and assets in the idie game 'Dust'. I also joined the narrative team, writing character scenes on unity.


"From the first assignment Becca has gone above and beyond my expectations. Breaking down designs in detailed sheets with various sketches and notes to help explain her logic. Through her ambitious designs I have often turned to her for feedback on design decisions on my end and more recently have also brought her on as a co-writer for my project. Rebecca is dependable, creative, hard working, and would make a great addition to any creative team."
- Dakota Barrot, 'Dust' Director
Personal art



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